Responsibilities
你将与QA一起工作以确保所有关卡的稳定性
能够独立负责关卡从草图到实现游戏玩法和调整
与关卡设计团队合作来平衡和推进关卡制作流程
深度了解玩家行为和动机,尊重游戏玩法
优秀的组织和解决问题能力
编写关卡设计资料以支持关卡设计主管
与游戏设计团队和关卡设计主管合作确定任务的定义和可行性
You will work with QA to ensure the stability of all levels
Take full ownership of several levels from blockout to realizing gameplay and tuning
Work with the level design team on balance and progression of the level flow
A strong understanding of players’ behaviors and their motivations with respect to gameplay spaces
Excellent organizational and problem solving skills
Writing level design documentation to support the Level Design Lead
Collaborate with the Game Design team and Level Design Lead on the definition and feasibility of missions
Qualifications
对各种平台的游戏充满热情
3年以上关卡设计经验
对不同的娱乐媒介(书籍,电影等)有广泛的了解,并能够创造性地在游戏中呈现
对各种引擎的关卡设计创新非常好奇,对最新主机/PC/手机游戏有很好的把握,对相关开发过程有深刻的见解
以关卡设计职位(PC或主机)发行至少1款游戏
具备在国际环境下工作的能力,并能快速融入团队
会使用关卡编辑器工具,可能包括一些3d网格工具(3dsmax, sketchup等)
Passion for games on various platforms
3+ years experience in Level Design
Broad knowledge of different entertainment mediums (books, movies…), and capacity to act on creatively emulating such experiences in game
Extremely curious about level design innovation over a variety of engines, a good handle on the latest Console/PC/Mobile games and an insight into the development processes involved
Released at least 1 title in Level design position (PC, or console)
Ability to work in an international environment, and to integrate quickly to the team;
Use of level editor tools, potentially including some 3d mesh tools (3dsmax, sketchup, etc.)